bannerlord loyalty drift. Skill level 75 in Leadership +1 loyalty for governors. bannerlord loyalty drift

 
 Skill level 75 in Leadership +1 loyalty for governorsbannerlord loyalty drift  Find out the factors that affect loyalty, such as culture, security, food and construction projects

The default 0. Keeping loyalty at 100 will always benefit you in one way or another. Fief loyalty gone to red after 1. no relationship penalty what so ever or get intercepted. Once you have the right culture then you can look at stats. Bop her on the head with your mace and take her. Town Loyalty also suffers from a mechanic called “Drift”, which tries to stabilize it at around 50. Because I've come to realize its actively harmful. He was quite. 1. Drift is just a balancing factor that tries to drag loyalty back to 50. Mount & Blade II: Bannerlord > [EN] General Discussions > Topic Details. at first, let in fief happen festivals until its loyalty is around 60. Mount and Blade 2: Bannerlord is looking better than ever as it inches its way ever closer to a full release. Other clans have supporters too. Have a governor of the same culture as the city he is administrating. Constant wars + rebellions in places without any villages looted + the game going on so long we're giving all our stuff to non-empire (in this particular case) lords and they just cannot keep them happy no matter what. I love that even a giant -5 loyalty drift can't do shit to my foreign fiefs . He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. Because I've come to realize its actively harmful. Short tutorial just showing how to fight rebellion in a settlement and get loyalty on track so you can get back to conquering more settlements. Facebook Twitter Reddit Copy Link. Прохождение Mount & Blade II Bannerlord в реалистичном режиме. 5, means that at 100 loyalty, you get 50% bonus cultural drift. No. Food and Security (Loyalty) Fed and safe people are loyal people. Once you hit +50 loyalty you can start building stuff like walls and barracks. 5. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. Same goes loyalty, where i have -2 because of ‘Loyalty Drift’ and it keeps getting worse. . OP is asking about Loyalty Drift. There is no drift for militia, food, garrison. share. Jan 21, 2021. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. Simply put there's no reason to invest in loyalty gain perks because of it, making them effectively useless. The problem is, its a double edged sword. EDIT: I found the answer myself if anyone is interested, you can make a policy that increases loyalty per day for less tax or something like that! This looks like a question! OP, if you receive an answer that satisfies your question, reply to the user with '︕answered ' to award them a point. 1. IIRC sumpters increase carry weight up to the first few, (4 maybe 6) after that zilch. And your recruits would be from your own culture as you change the culture of those influential people. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. So I come back to Bannerlord after a couple patches, and I am so disappointed in the fact that "Loyalty Drift" is so massive with just 2 towns to my name. Build Fairgrounds and/or run the loyalty boosting town project. If you want to see a breakdown of why your character’s party has a certain movement speed, you can click the arrow in the bottom right of the screen to bring up an additional three numbers. Credits and distribution permission. The food is at -60/day, but the loyalty's at just -0. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. Updated Feb 28, 2023. Loyalty Drift will fluctuate from -5 to +5, depending on the amount of Loyalty you have. Town is at maximum upgrade, held it for 20 in game years, have food at +49, 300+ garrison + 200 militia, govern by brother najun with max stewardships skill, set fairgrounds as main activities and surrounding villages never get looted nor is the town ever being siege for years, yet the loyalty. Bannerlord - Tek Oyunculu . Always going on -Mount & Blade II: Bannerlord - The horns sound, the ravens gather. The drift will be enough to keep it away from rebellion levels. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. The purpose of loyalty drift is to keep positive or negative factors from snowballing your loyalty and pegging it at either end. If you go over 50, you will start losing Loyalty, and if you go below, it will increase. Manual download. Bow, Athletics, and Medicine all have perks to increase loyalty by 1. So I come back to Bannerlord after a couple patches, and I am so disappointed in the fact that "Loyalty Drift" is so massive with just 2 towns to my name. Also, take care of any bandits and hideouts in the proximity to raise security and loyalty. on Bannerlord and 1000 hr. In both cases it's called loyalty/security drift. Loyalty USED to not be a big deal. Because I've come to realize its actively harmful. He was quite. Establish your hegemony and create a new world out of the ashes of the old. Bobby Fields Apr 4, 2020 @ 8:26pm. Bannerlord’s Town Loyalty is one of the 6 special fief stats that will either boost your taxes or cause widespread rebellions. Trying to get it over. Go to Bannerlord r/Bannerlord. The game won’t be complete until we can smash rival lords’ wives, IMO. Once they're stronger than the garrison, if their loyalty is low enough, they'll rebel. Meme. There are several, and these can counteract the -3 malus, too. 20. 18. Security and Loyalty "drift" help. [BANNERLORD] One day this mod will fill in this area, and then also add India and Central Asia. How I do this: +3 Feasting +3 +1 Security +1 (485 man garrison and 465 militia) +1. 5, means that at 100 loyalty, you get 50% bonus cultural drift. He was quite. One other thing that can increase or decrease Loyalty is “Issues”; this refers to the notables in the cities; if they have an active quest for you, it will count as an issue and decrease Loyalty, but you will get a +1 if you complete the quests. It increases the loyalty of the town by 4-5 when you are waiting at that settlement. Hover the loyalty line to see what’s keeping it so low Reply reply Hydrall_Urakan • I think the daily defaults are not yet actually implemented. Date Posted: Apr 15,. The variability in the total "change per day" value is because of the drift variable. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. Most of your towns will have 40-60 loyalty and will rarely/if ever rebel. ASAP. 5 Fairgrounds - Level 3 +1 Parade (when I'm there) 5. Also put a companion with high honor in charge of the castle, I'm currently getting +3 loyalty a day. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. An empire is torn by civil war. #1. - MCM config. This could be because of culture of the new owner. If I assign governor and it would give additional +1 loyalty, drift would slowly decay to +1 and stoped at 40 loyalty. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. Mount & Blade II: Bannerlord. So with the recent changes to loyalty and culture there appears to be no reason to choose any faction/culture other than imperial - which seems like a mistake. My main character Iohannes of the Shirtshoveller clan is an Imperial lad who made his fame and fortune in Battania. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. SkullFox Jun 11, 2021 @ 2:37pm. . Bannerlord Rebellion Exploit, Loyalty Drift & More (Dev Explains) - YouTube 0:00 / 14:32 Bannerlord Rebellion Exploit, Loyalty Drift & More (Dev Explains) STAN Games &. Trying to get it over. - Features -. Has anyone ever seen a positive security drift or loyalty drift? I have them both in my town right now. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. 1. Those buildings takes years to build. Sit there for 5-10 days. I originally planned to conquer and hold battanian cities, but plans change and I now hold 2 imperial cities and 1 castle. 3. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. I know they will eventually rebel even though they are my culture, have games and festivals set, and have governors. Loyalty Drift: a mechanic that constantly moves loyalty toward 50. The initial numbers are in flux following the attack so don’t panic immediately. The bonuses you get for having the right cultured governor, high security, fairgrounds, etc offset that drift,(and show if you highlight loyalty) so. I'm curious if there's a point where raising skills is pointless because it doesn't actually make you any better. There's nothing you can really do about drift. This choice will have a small, but consistent impact on the rest of the game. Aug 16, 2022. Simply put there's no reason to invest in loyalty gain perks because of it, making them effectively useless. Trying to get it over that to get rid of the. There is, but you need some new script, trigger, or menu item. Jumboman Jun 12, 2021 @ 3:19am. Rebelling citizens will. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. I'm Valandian. Trying to get it over. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. The Loyalty Drift tries to move loyalty to ~50 or so, so after enough time, loyalty should be able to stabilize above the change for rebellion. So as your loyalty drops below 50, the drift will try to help you out. Yes it helps keeps rebellions from happening, but it also makes loyalty + perks useless because loyalty shift will always make it go towards 0 (as long as food is in stock and security is decent). but I am suddenly getting -5 loyalty a day because of a modifier that just says issues. - Clans can change culture depending on cultural majority among its members. User account menu. Permissions and credits. Mount & Blade II: Bannerlord. That means that these scores will naturally shift towards 50. The Clan Tier Bonus has not changed. Today I will be showing you which policies are the best to propose once you have started a. got bigger profit from just asking the village to give you their loot, fight the militia, get battle loot, get prisoners and be done with it. Since there are many more things to learn about Mount and Blade: Bannerlord’s Town Loyalty, we have decided to write an extensive guide explaining. Trying to get it over. get battanian culture and serve west/north empire, keep battanian town and let AI take care of empire towns. It does increases crime rate too. . Unless you stack your policies and bonuses to loyalty it will likely sit somewhere around 40 if same culture. Gird on your sword, don your armour, summon your followers and ride forth to win glory on the battlefields of Calradia. 1. Some Sneak Peaks of the (WIP) Shokuho mod for Mount and Blade Bannerlord. Not worth. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. Meanwhile I have dead factions that have not owned a place in forever having lords defect to them. Nuevos reinos se alzan más allá de sus fronteras. Zuletzt bearbeitet von Bunks ; 2. Too many prisoners, too many horses. Last edited by Judasilfarion ; Apr 7, 2020 @ 10:35am. IIRC a year in bannerlord is 120 days (4 x 30 days per season) which means 1200 days for 10 years. Meanwhile I have dead factions that have not owned a place in forever having lords defect to them. Trying to get it over. Appointing a culturally appropri. Copy the file engine_config. The first building tier increases Loyalty by 1 and it will. 1. Anyone else having issues with the new patch on old games making all towns and castles rebel? New item called loyalty drift causing loss of 6-10 loyalty a day. Some of those can totally screw you and may be hard to do anything about. When loyalty gets low, more citizens will join the town militia to take up arms. Has anyone ever seen a positive security drift or loyalty drift? I have them both in my town right now. 6 update, which adds a host of new features to TaleWorlds’ action- RPG game, including a key new feature that’ll add a new layer of challenge. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. Does anyone know if the "relation" stats of the notables in settlements effects the "loyalty drift" stat in the settlement info? Like say you have a settlement and you have high relations with notables there, does that stat change to a positive number, and does a low or even negative relation with notables make the drift turn more negative? Does this concept. Империя расколота гражданской войной. My main character Iohannes of the Shirtshoveller clan is an Imperial lad who made his fame and fortune in Battania. Forgiveness of debts and tribunes of the people give a combined +3 loyalty a day which will offset the loyalty penalty of having a different cultured owner. Let them suffer since you don't actually want the city for real anyway and/or you know another lord is going to be getting it and you want to screw them over a bit , 2. Then they kept tweaking economy, diplomacy, fief stats etc. txt in the Mount and Blade II Bannerlord folder. Town Loyalty also suffers from a mechanic called “Drift”, which tries to stabilize it at around 50. Does anyone know where the supporters part of my influence is coming from? Supporters are notables that support you. Just use Jim's high loyalty mod for every town mod. The subreddit for all things dedicated to Mount and Blade 2: Bannerlord. as u can see prosperity is directly tied to food wich is very smart not. (research it). Town Loyalty also suffers from a mechanic called “Drift”, which tries to stabilize it at around 50. remove loyalty drift! let chaos be viable! it really hard to make enemy city rebel as of right now thanks to loyalty drift #13. Meanwhile I have dead factions that have not owned a place in forever having lords defect to them. its a way to balance out your effort, or in other cases to help build up loyalty and security when you first capture the town. Attacking caravans works too. Posted by. Urmel. By continuing to use this site, you are consenting to our use of cookies. Town Loyalty also suffers from a mechanic called “Drift”, which tries to stabilize it at around 50. However i did some testing and noticed the relationship was only increasing for 2 out of the 4 notables. So if you have 63 loyalty, the drift will be (50-63)/10 = -1. By replacing the influential people with agents from your own culture and imposing your culture over locals would make this settlement %99 your factions culture in 1-1. Note: while doing the test run, I noticed that because the mod allowed me to keep large garrisons, the security in the settlements was kept high, even with the new "Loyalty drift" system implemented by TW. Short tutorial just showing how to fight rebellion in a settlement and get loyalty on track so you can get back to conquering more settlements. Although nowhere near as effective as starving the city out, you can also lower their security, which affects loyalty slightly. By default, the drift is very slow. Keep in mind after the loyalty is below 25 and it says in red "risk of rebellion" and lower "High risk of rebellion'" the militia still needs to build up to be more powerful then the garrison for the rebellion to have chance as poping. Real life Mongol tactics are so fun to use in Bannerlord. #1. Prosperity shows how well a city is doing and Hearths shows how well a village is doing. • 1 mo. Now, select the Campaign Options. The Keep - Singleplayer. Borderregions have it tough in Bannerlord. mules give 100 carry, sumpters give speed movement. 1. Bannerlord’s Town Loyalty is one of the 6 special fief stats that will either boost your taxes or cause widespread rebellions. The security drop will push the loyalty down too. Please let me know if there is other information I need to include. For awhile some people thought "it is to make it a challenge", or "to make policies have a use". When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. Arzagos gives me the "Conspiracy base of operations discovered" quest. The thing that I've noticed about loyalty is that odd number "loyalty drift". Otherwise the fairgrounds building and the daily games setting for cities can helpI need to talk to one of my governors to do that. In my campaign I was a battanian lord ruling over imperial cities, and the loyalty stabilised in 50 (a bit higher when appointing imperial. When this happens the number of militia in the town starts to increase rapidly and as they see the owner as their tyrant they will not join to defend against sieges. In one form or the other it has been around most of time. Also do bound village requests and town requests (if a town) to support the loyalty climb. Solve issues in villages connected to the settlement. Simply put there's no reason to invest in loyalty gain perks because of it, making them effectively useless. This comes at the cost of lowering the total production of those settlements by 5%. Trying to get it over. Once you hover over the number, a little. Thanks to abbtolchester for concept. Most of your towns will have 40-60 loyalty and will rarely/if ever rebel. . This mod does not have any known dependencies other than the base game. So they have very low loyalty drift. It always changes to boost/decrease your value to one point. is there any way to change my culture? I really. Find out the factors that affect loyalty, such as culture, security, food. If that doesn't work the only solution I know of (and always use) is to give all my governors level 200 skills and get all the loyalty perks. "Migration tweaks" system expand on this field and changes a number of things, related to topic, striving to make it more even between player- and AI-governed kingdoms, while. That good to know. -5 is the maximum you can lose when Loyalty is 100, and +5 when it is 0. If your loyalty is decreasing, then loyalty drift will steadily increase to try and even it out. 6 : ( Help : (. And if you are in a kingdom, enact policies that increase loyalty. Join our discord via the link below!Governors. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. You can't. #13. Posted by 5 days. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. In this post, we explain our new feature and provide a follow-up to our previous post about Loyalty and Security. Mount & Blade II: Bannerlord > [EN] General Discussions > Topic Details. invest money in fief for production bonus. Have a look at the progress of team so far! This includes the campaign map with a cool sneak peak at the end of this album. It's not too hard to get a foot archer companion to 150 bow and 175 athletics for +2 loyalty. Fix Loyalty. The bigger your loyalty is, the more negative the drift will be. You should reduce the rebelling % at least over time, once you have pacified a town once or twices. and if your clan is a member of a kingdom, some policy add security (bailiff, magistrate) and some skill in the steward, leadership and charm. If you don't share the settlement's culture, that's a straight daily -3 to loyalty. Answerer, if you do not receive a reply from OP. #1. Check for issues that are reducing loyalty or security (which lowers loyalty too), you can even just right click to town remotely and see if there's any issues doing this. I can't find any indicator for what. 5 meaning I only lose . May need to leave it on forever in rare cases when you don't have same culture governor. Do quests to enhance security and loyalty. So it might be a good idea to store the higher tier troops in the castles so 60-80 equal 150 level 3 or 4 troops. Simply put there's no reason to invest in loyalty gain perks because of it, making them effectively useless. Mount and Blade 2: Bannerlord Loyalty & Security The two most important stats for any would-be ruler to consider are loyalty and security, as these have knock-on effects on everything else. My main character Iohannes of the Shirtshoveller clan is an Imperial lad who made his fame and fortune in Battania. Make sure there is zero food when the day cycles. If you go over 50, you will start losing Loyalty, and if you go below, it will increase. Screenshot by Gamezo. The biggest loyalty increase policy in Bannerlord is the Forgiveness of Debts. If you go over 50, you will start losing Loyalty, and if you go below, it will increase. The drift is a constant effect pushing loyalty towards 50, you can't do anything about it. Trying to get it over. This is bad idea/design, as it punishes player for something you have no control over and can't change. The biggest loyalty increase policy in Bannerlord is the Forgiveness of Debts. Loyalty Drift is positive when below 50, and negative when above 50. 7. prosperity was. Has anyone ever seen a positive security drift or loyalty drift? I have them both in my town right now. #4. -5 is the maximum you can lose when Loyalty is 100, and +5 when it is 0. Experience Limits Question. Use policies and the Festival & Games focus to push loyalty higher over the course of time. #5. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. If it was 20k for my party, I would do it, and let the Lord who gets the place deal with the wreckage. what is this ?? It’s a balancing mechanic. The farther from 50 it is, the stronger the drift is. They will make it in time, though. How to increase loyalty in Bannerlord 1. natural drift. It's just too massive of a debuff, especially when loyalty has such a dramatic effect on basically every part of managing a settlement. He was quite. Task that you buy good from them instead of sell it to merchants in that town. Doing quests for people inside the city can also increase loyalty. I intend to keep it updated from now on so you can have more fun. I can't figure out why the first one has such a high bonus to my security with minimal effort and the second one has nearly twice the troops with better troops all around and has a negative rating. Also if its a conquered castle in "foreign" territory the security and loyalty drift mechanics are designed to make it so that you can be "friendly" with. A Screenshot of Mount & Blade II: Bannerlord. Urmel. train proper governors for emergency fief takover. Beyond its borders, new kingdoms rise. Loyalty USED to not be a big deal. The loyalty drift works both ways. IIRC a year in bannerlord is 120 days (4 x 30 days per season) which means 1200 days for 10 years. Found the internet! 1. Trying to get it over. Prosperity / 50f; this is the formula. Have castle (Druimor castle) and town (Varcheg) 2. (research it). No food and natural loyalty drift for not being the same faction. I detect haikus. Keep it on the festival option while you solve issues, clean up bandits, and do everything you can to drive up loyalty, prosperity, and food. 5. NEW UPDATED ONE: explain how to fix your towns problem so you wont get a rebellion and lose your town**Want to Support The Cha. Loyalty drift is the drift towards whatever baseline number the game is setting for loyalty based on your culture and other factors that don't show as bonuses/maluses when you highlight loyalty. Mount & Blade II: Bannerlord's Town Security is then tied into Town Loyalty and has a drift of its own that you'll need to manage. float value = -town. More posts you may like. He was quite. Go to the king you want to join and see if you can barter with him. Because I've come to realize its actively harmful. Last edited by Kernest ; Dec 13, 2022 @ 12:07pm. so if you keep them all high then the loyalty will balance out to mid 30’s as the ‘loyalty drift’ bonus you get from being under 50 can negate the culture issues. There are a few methods to extend Town Loyalty in Mount and Blade: Bannerlord: Build and improve Fairgrounds (+1. prosperity was. In the final episode of the Bannerlord Companion series, we will cover many governor builds, clan party leaders and main party roles! Get your spreadsheets. They will make it in time, though. Its happening to the AI as well so its not just me. Yes the loyalty drift was a problem at first. Recruit. Image Bannerlord-2020-12-25-06-44-29-32 hosted in ImgBB. You can see the progress in the encyclopedia page for the settlement. NPCs can't handle -3 loyalty a day. Divert resources from your other more well-off city. The drift tries to keep you at 50 loyalty. How do I fix loyalty drift? comments sorted by Best Top New Controversial Q&A Add a Comment. My main character Iohannes of the Shirtshoveller clan is an Imperial lad who made his fame and fortune in Battania. The food is at -60/day, but the loyalty's at just -0. Share Get link; Facebook. Mount & Blade II: Bannerlord. Try to pass kingdom policies that increase loyalty. Do you have a lot of good relation with other lords? Kaiser_James?Has anyone ever seen a positive security drift or loyalty drift? I have them both in my town right now. When it’s below 50, it wants to float back up to 50. Companion +1 loyalty and finished festival area is +1. Fiefs culture loyalty penalty. Got a settlement and the loyalty is horrendous. The more men and women you have ready to defend your settlements against foreign incursion, the safer your people will feel which, in. Share the stockpiles meant for nobles with the plebs, 3. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. Which is to say, if you're keeping problems suppressed, that number seems to try and even loyalty out. Because I've come to realize its actively harmful. #10. He was quite. 2. 2: continuous project: festival and games. If you own a settlement of a culture different than yours, you will get a -3 malus to loyalty, which can become -4 if your governor is of a different culture than your fief ( from a town of one of my vassals). Trying to get it over. More posts you may like. If you assign a companion from the same culture and build the related improvements and choose festivities as daily activity, it eventually reaches 99. The rebellion based on the following assumptions. Loyalty shift is a positive as you are closer to 0, and a negative when you are closer to 100. At the castle run the "festival" event, it gives +2 loyalty per day. ibb. Naturally, the main factor here is the garrison you leave behind in each town. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources; Upload permission You can upload this file to other sites but you must credit me as the creator of the file Summary: Security and Loyality drift extremly decreases. My main character Iohannes of the Shirtshoveller clan is an Imperial lad who made his fame and fortune in Battania.